Super Smash Bros. Melee Tourney (Season 2) Groups I + II

Super Smash Bros. Melee (Season II)
———————————————

This tournament I did about six months after the previous one. I used the same format as before. 12 3-minute matches with the exception of the twelfth match being twelve minutes. No hammers, no stars, no tomatoes. Whoever finished dead last in the previous tournament is traded for the one character who didn’t participate in the previous one (Zelda traded for Jigglypuff). Groups were assigned by the order they appeared in the random selection option.

Each match:
1st – 20 + point total in match
2nd – 15 + point total in match
3rd – 10 + point total in match
4th – 5 + point total in match

If two people tie for 2nd, they would get 13 + point total in match. I combine 2nd and 3rd and divide it by 2. This is done for ties in 3rd as well.

5-point bonus for anyone who takes a match to sudden death.

Group I, Match 1
———————
Yoshi 21 0-1-0-0
Roy 9 0-0-1-0
Samus 26 1-0-0-0
Game watch 3 0-0-0-1
GI M2:
Yoshi 35 0-2-0-0
Roy 11 0-0-1-1
Samus 46 2-0-0-0
Game Watch 11 0-0-1-1
GI M3:
Yoshi 55 0-3-0-0
Roy 20 0-0-2-1
Samus 71 3-0-0-0
Game Watch 12 0-0-1-2
GI M4:
Yoshi 76 1-3-0-0
Roy 33 0-1-2-1
Samus 84 3-1-0-0
Game watch 16 0-0-1-3
GI M5:
Yoshi 83 1-3-1-0
Roy 54 1-1-2-1
Samus 100 3-2-0-0
Game watch 23 0-0-2-3
GI M6:
Yoshi 92 1-3-2-0
Roy 57 1-1-2-2
Samus 127 4-2-0-0
Game watch 38 0-1-2-3
GI M7:
Yoshi 95 1-3-2-1
Roy 67 1-1-3-2
Samus 148 1-4-2-0
Game watch 64 1-1-2-3
Game beat Samus in sudden death tiebreaker.
GI M8:
Yoshi 102 1-4-2-1
Roy 74 1-2-3-2
Samus 173 2-4-2-0
Game watch 71 1-2-2-3
GI M9:
Yoshi 123 2-4-2-1
Roy 76 1-2-3-3
Samus 182 2-4-3-0
Game watch 86 1-3-2-3
GI M10:
Yoshi 132 2-5-2-1
Roy 85 1-3-3-3
Samus 191 2-5-3-0
Game watch 106 2-3-2-3
GI M11:
Yoshi 154 3-5-2-1
Roy 99 1-4-3-3
Samus 199 2-5-3-1
Game watch 108 2-3-2-4
GI M12:
Yoshi 179 4-5-2-1
Roy 96 1-4-3-4
Samus 212 2-6-3-1
Game watch 115 2-3-3-4

1) Samus 212 2-6-3-1*
2) Yoshi 179 4-5-2-1*
3) Game Watch 115 2-3-3-4
4) Roy 96 1-4-3-4

* Advanced to playoffs. Top two of each group automatically advance. Remaining four spots are determined by the highest point-getters amongst those who didn’t finish first or second in their group.
GII M1:
Bowser 0 0-0-0-1
Marth 6 0-0-1-0
Luigi 28 1-0-0-0
Ice Climbers 12 0-1-0-0
GII M2:
Bowser 6 0-0-1-1
Marth 20 0-1-1-0
Luigi 52 2-0-0-0
Ice Climbers 18 0-1-1-0
GII M3:
Bowser 21 0-1-1-1
Marth 20 0-1-1-1
Luigi 75 3-0-0-0
Ice Climbers 25 0-1-2-0
GII M4:
Bowser 43 1-1-1-1
Marth 35 0-2-1-1
Luigi 82 3-0-1-0
Ice Climbers 32 0-2-2-0
GII M5:
Bowser 58 1-2-1-1
Marth 44 0-2-2-1
Luigi 104 4-0-1-0
Ice Climbers 34 0-2-2-1
GII M6:
Bowser 64 1-2-2-1
Marth 44 0-2-2-2
Luigi 126 5-0-1-0
Ice Climbers 46 0-3-2-1
GII M7:
Bowser 76 1-3-2-1
Marth 56 0-3-2-2
Luigi 146 6-0-1-0
Ice Climbers 49 0-3-2-2
GII M8:
Bowser 83 1-3-3-1
Marth 69 0-4-2-2
Luigi 172 7-0-1-0
Ice Climbers 49 0-3-2-3
GII M9:
Bowser 97 1-4-3-1
Marth 70 0-4-2-3
Luigi 198 8-0-1-0
Ice Climbers 56 0-3-3-3
GII M10:
Bowser 99 1-4-3-2
Marth 84 0-5-2-3
Luigi 222 9-0-1-0
Ice Climbers 59 0-3-4-3
GII M11:
Bowser 98 1-4-3-3
Marth 89 0-5-3-3
Luigi 244 10-0-1-0
Ice Climbers 71 0-4-4-3
GII M12:
Bowser 101 1-5-3-3
Marth 92 0-6-3-3
Luigi 271 11-0-1-0
Ice Climbers 74 0-5-4-3

1) Luigi 271 11-0-1-0*
2) Samus 212 2-6-3-1*
3) Yoshi 179 4-5-2-1*
4) Game Watch 115 2-3-3-4
5) Bowser 101 1-5-3-3*
6) Roy 96 1-4-3-4
7) Marth 92 0-6-3-3
8) Ice Climbers 74 0-5-4-3

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